CAUGuiDemoAU(AudioUnit) | CAUGuiDemoAU | |
GetNumCustomUIComponents() | CAUGuiDemoAU | |
GetParameter(AudioUnitParameterID, AudioUnitScope, AudioUnitElement, Float32 &) | CAUGuiDemoAU | |
GetParameterInfo(AudioUnitScope inScope, AudioUnitParameterID inParameterID, AudioUnitParameterInfo &outParameterInfo) | CAUGuiDemoAU | |
GetParameterList(AudioUnitScope, AudioUnitParameterID *, UInt32 &) | CAUGuiDemoAU | |
GetParameterValueStrings(AudioUnitScope inScope, AudioUnitParameterID inID, CFArrayRef *tArrayRef) | CAUGuiDemoAU | |
GetPresets(CFArrayRef *outData) const | CAUGuiDemoAU | |
GetProperty(AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement, void *outData) | CAUGuiDemoAU | |
GetPropertyInfo(AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement, UInt32 &outDataSize, Boolean &outWritable) | CAUGuiDemoAU | |
GetUIComponentDescs(ComponentDescription *inDescArray) | CAUGuiDemoAU | |
HandleControlChange(int inChannel, UInt8 inController, UInt8 inValue, long inStartFrame) | CAUGuiDemoAU | |
Initialize(void) | CAUGuiDemoAU | |
NewFactoryPresetSet(const AUPreset &inNewFactoryPreset) | CAUGuiDemoAU | |
ProcessBufferLists(AudioUnitRenderActionFlags &, const AudioBufferList &, AudioBufferList &, UInt32) | CAUGuiDemoAU | |
Reset(AudioUnitScope, AudioUnitElement) | CAUGuiDemoAU | |
RestoreState(CFPropertyListRef inData) | CAUGuiDemoAU | |
SaveState(CFPropertyListRef *outData) | CAUGuiDemoAU | |
SetParameter(AudioUnitParameterID, AudioUnitScope, AudioUnitElement, Float32, UInt32) | CAUGuiDemoAU | |
SetProperty(AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement, const void *inData, UInt32 inDataSize) | CAUGuiDemoAU | |
SupportedNumChannels(const AUChannelInfo **) | CAUGuiDemoAU | |
Version() | CAUGuiDemoAU | [inline] |
~CAUGuiDemoAU() | CAUGuiDemoAU | |