| CAUGuiDemoAU(AudioUnit) | CAUGuiDemoAU | |
| GetNumCustomUIComponents() | CAUGuiDemoAU | |
| GetParameter(AudioUnitParameterID, AudioUnitScope, AudioUnitElement, Float32 &) | CAUGuiDemoAU | |
| GetParameterInfo(AudioUnitScope inScope, AudioUnitParameterID inParameterID, AudioUnitParameterInfo &outParameterInfo) | CAUGuiDemoAU | |
| GetParameterList(AudioUnitScope, AudioUnitParameterID *, UInt32 &) | CAUGuiDemoAU | |
| GetParameterValueStrings(AudioUnitScope inScope, AudioUnitParameterID inID, CFArrayRef *tArrayRef) | CAUGuiDemoAU | |
| GetPresets(CFArrayRef *outData) const | CAUGuiDemoAU | |
| GetProperty(AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement, void *outData) | CAUGuiDemoAU | |
| GetPropertyInfo(AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement, UInt32 &outDataSize, Boolean &outWritable) | CAUGuiDemoAU | |
| GetUIComponentDescs(ComponentDescription *inDescArray) | CAUGuiDemoAU | |
| HandleControlChange(int inChannel, UInt8 inController, UInt8 inValue, long inStartFrame) | CAUGuiDemoAU | |
| Initialize(void) | CAUGuiDemoAU | |
| NewFactoryPresetSet(const AUPreset &inNewFactoryPreset) | CAUGuiDemoAU | |
| ProcessBufferLists(AudioUnitRenderActionFlags &, const AudioBufferList &, AudioBufferList &, UInt32) | CAUGuiDemoAU | |
| Reset(AudioUnitScope, AudioUnitElement) | CAUGuiDemoAU | |
| RestoreState(CFPropertyListRef inData) | CAUGuiDemoAU | |
| SaveState(CFPropertyListRef *outData) | CAUGuiDemoAU | |
| SetParameter(AudioUnitParameterID, AudioUnitScope, AudioUnitElement, Float32, UInt32) | CAUGuiDemoAU | |
| SetProperty(AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement, const void *inData, UInt32 inDataSize) | CAUGuiDemoAU | |
| SupportedNumChannels(const AUChannelInfo **) | CAUGuiDemoAU | |
| Version() | CAUGuiDemoAU | [inline] |
| ~CAUGuiDemoAU() | CAUGuiDemoAU | |